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Emerging Technologies of 2023 that will make your Digital Product Development more efficient and competitive: the essential guide

In the ever-changing landscape of Applications, both in the Mobile and Cloud worlds, with the spread of artificial intelligence as well, it is crucial to take advantage of the latest technological innovations to ensure a competitive and cutting-edge Product. Through an in-depth overview, we will discover the emerging technologies that are shaping the future of App development
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Digital Transformation for Hardware Products: How to Connect Your Product to the Online World

In the digital age in which we live, the integration of hardware products with the online ecosystem has become not only a challenge, but an unavoidable necessity for companies aspiring to remain competitive in the market. This article explores the concept of digital transformation for hardware products, providing a clear and practical insight into the benefits of connecting your product to the online world.
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Minimum Viable Product: the Key to Successful Digital Product Development with DuckMa

In the landscape of Digital Product development, one concept has established itself as a true mantra: the MVP, which stands for Minimum Viable Product. This expression, which might seem cryptic at first glance, actually encapsulates a fundamental principle for anyone involved in creating new Products, especially for key figures such as CEOs, CTOs and R&D teams.
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Mobile Apps vs Websites: Comparing Design Approaches

Understanding the design differences between websites and mobile apps is essential. When navigating this intricate landscape, seeking guidance from a reputable mobile app development company becomes pivotal. Their expertise ensures a seamless translation of design concepts into intuitive, user-friendly interfaces, optimizing both the usability and performance of digital products.
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Do you want to launch a Startup App?

The world is full of new apps to handle just about every task you can imagine. If you can dream it, it probably already exists. I don’t mean to burst your bubble, but your app startup is one of the many that will launch in the same month, week, or even day that you go live. That said, it’s still entirely possible to create an exciting new concept that functions well, stands out from the crowd, and delivers something that its users find extremely valuable. There are plenty of new apps that have achieved great success amongst the seemingly endless sea of competitors. What do those apps have in common?
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How to make an App: costs, timeline, functionality, design and App success

So, you have an app idea, do you? You’re now ready to turn your dream into a reality? Congratulations! At this point, you’re wondering how to make that app. The app development process can be complicated and creating an app that will be successful involves much more than simply building out the idea you have in your head. That’s what I’m here to guide you through today. I’ll be explaining the step-by-step process of turning your creative genius into an app that you’ll soon be able to market and monetize. In this article you’ll learn: How to identify a market for your app How to determine your target audience How to determine which revenue model works best for your app How to keep your app optimized and relevant How to get started with the buildout And SO MUCH MORE!
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From zero to an App

For the creation of this app, I used several programs, including Sketch, to create the UI and wireframes, which is a version created to get a "rough" idea of how the app will look. In case I realize that some elements don't work well, I can change them directly in the WireFrame and then decide which element is best suited to be inserted. Xcode, to create an "alpha", i.e. an initial version and raw motorbike, of the application and Zeplin, to share the UI I created with the rest of the team. UI means the actual interface of a product, i.e. the positioning of the elements and how they are arranged, while UX means the experience that the user will have with the application, for example where the buttons lead and if an element is intuitive
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